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AI Insights · Timothy · July 2021

Top 5 PVP Games on iOS in Romania: Q2 2021 Performance

Discover the performance trends of the top 5 PVP games on iOS in Romania during Q2 2021, including revenue, downloads, and active user metrics.

Top 5 PVP Games on iOS in Romania: Q2 2021 Performance

During the second quarter of 2021, the top 5 PVP games on iOS in Romania showcased a variety of trends in revenue, downloads, and active user metrics. Here’s a detailed look at the performance of each game:

PUBG MOBILE saw its weekly revenue fluctuate, peaking at around $34K in mid-April and maintaining a steady range between $21K and $32K for the rest of the quarter. Weekly downloads were relatively stable, averaging around 2.5K to 3K. The game had a noticeable decline in weekly active users, dropping from approximately 104K at the start of the quarter to around 87K by the end of June.

Coin Master experienced an upward trend in weekly revenue, culminating at approximately $32K in mid-June. Weekly downloads, however, showed a slight decline, averaging around 1.4K to 1.7K. The game’s weekly active users remained fairly consistent, fluctuating between 24K and 28K throughout the quarter.

Roblox had a steady weekly revenue, averaging around $14K to $16K, with a slight dip in late May to around $11K. Weekly downloads varied, peaking at nearly 3K in mid-April and ending the quarter at around 2.5K. The game maintained a stable base of weekly active users, ranging from 61K to 65K.

Brawl Stars showed significant revenue growth, peaking at approximately $18K in mid-June. Weekly downloads were fairly consistent, averaging around 2K to 2.5K, with a notable spike to over 3K in mid-June. The game’s weekly active users saw an increase, reaching a high of about 121K in mid-June before slightly declining to around 103K by the end of the quarter.

State of Survival: Zombie War had fluctuating weekly revenue, peaking at around $14K in mid-June. Weekly downloads showed a downward trend, starting at 1.1K at the beginning of the quarter and dropping to around 600 by the end of June. The game’s weekly active users varied, peaking at close to 10K in mid-April and ending the quarter at around 7.5K.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021